

I do like the way how to drive cars in games like GTA, so I've been trying to kind of match that. I've been trying to set up the controls of the game in a way that feels natural to me. While not always strictly enforced, moderators may act in situations where new submissions detract from the welfare of the subreddit. Please try to include a descriptive title with your post, do not title it "Why"/"Broken", etc.

Support posts must include self-text for context/information. You may consider posting such submissions to /r/okbuddybeamng (not affiliated with this subreddit) instead. Low-effort, meme, or NSFW content will be removed. No low-effort submissions and memes, or NSFW content. Comments that devolve into purely off-topic discussions may be locked. For example, showing off a cool stunt, introducing a new mod you've developed, etc.įor posts, if not obvious, you should submit the link as a self-post and include an explanation. Submissions with a specific purpose are not considered self-promotion. This includes but is not limited to YouTube content, blogs/articles, referral links, etc. Be respectful, or you may be banned.ĭo not link or discuss pirated mods, games, or piracy websites. Toxic and aggressive behavior will not be tolerated.ĭo not be rude to any other user. Keep discussions civil, mature and friendly. No offensive behavior or inappropriate content. Its not a huge problem, but it would definetly be a quality of life improvement if you could implement that somehow.Įdit: Or make double clicking RMB toggle it, that works is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything!īeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. That's why you have to hold RMB to be able to move the camera with the mouse.Ĭan you guys not make like a toggle option for it? For example there is like a box that if you tick, so its completely optional, It lets you just click RMB once and locks you into the camera controlling state, then you can just press RMB again to release the mouse to use it for the UI. If you could move the camera just by moving the mouse, every time you move the mouse to use the menus, you will be also moving the camera. The mouse is used to interact with the UI too. Which is strange considering the impressive amount of control options in everything else you can possibly think of. Originally posted by The Steve:so i guess after all this time they fixed the 'glitch' and there is STILL no option to have mouse look without holding down the mouse button.
